Saturday, June 2, 2012

NaGaDeMo- first day finished!

I am apparently going with a story-first approach to the game.  Since it's a visual novel, I can write the plot, then worry about properly coding it into branching trees.  I'm making a rough outline first, then later I plan to go back in and fill in the dialogue.

I've gotten to about page 30 of the outline, right about where it starts to get difficult to keep track of the branching paths.  Up to this point, the plot has been roughly linear.  From here, it goes off in a lot of different directions, depending on the choices made.

I have an idea of where some of the paths will end, but I don't know exactly how we'll get from here to there yet.

The weekends are actually my busytime at work, but my family has weekends off, so between work and home I hardly ever get anything done on weekends.

I do my best work either late at night, or in the middle of the day when no one's home.  When do you do your best work?

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