I've been asking the forums @ NaGaDeMo how other people work at game design. It's probably a lot different for games where one has to create the engine, sprites, and all those things. I'm lucky to be working in Ren'Py, where I don't have to worry about the engine at all.
This game probably won't end up having character art. I don't think 30 days is enough for me to learn how to draw ;)
Mostly my first concern is whether to write the story first and then translate that into code, or whether I should just start working in Ren'Py from the beginning.
This game probably won't end up having character art. I don't think 30 days is enough for me to learn how to draw ;)
Mostly my first concern is whether to write the story first and then translate that into code, or whether I should just start working in Ren'Py from the beginning.
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