In Katawa Shojo there's a character, your pc's neighbor. He's not a "gettable" character, (no paired ending,) and you don't even get to make any choices while you're talking to him. He's just got lots of dialogue and he shows up more than once.
I think he's probably meant to be worldbuilding/ story development, or comic relief, but for me he was just something I had to click through to get back to the game.
I think it goes back to my last post, about interactivity. I wouldn't mind "side" characters if I felt like they were either: essential to the storyline, helping me develop my character, or affecting the outcome of the game in some manner.
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