One thing I dislike that I see happening in a lot of visual novels:
You're talking to Girl A, and Girl B appears.
If you don't go after B right away, you lose the chance to ever get on her path.
But if you do go after her, you never get the chance to change your mind and go back to Girl A.
I want to make a game where you get the chance to meet all of the love interests before you have to decide which one you want to pursue.
What do you think?
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